package com.dg.gaming.client.gui {
    import mx.containers.GridItem;

    public class BoardCell extends GridItem {
        private var _x:int;

        private var _y:int;

        private var _cell:GridItem;

        public function BoardCell(x:int, y:int) {
            super();
            this._x = x;
            this._y = y;
        }

        public function get xVal():int {
            return _x;
        }

        public function get yVal():int {
            return _y;
        }
    }
}